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Light ROM Gold
/
Light ROM Gold.iso
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scenes
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anatomy
/
skull
/
skull.lws
Wrap
Text File
|
1996-05-29
|
5KB
|
285 lines
LWSC
1
FirstFrame 1
LastFrame 120
FrameStep 1
FramesPerSecond 30.000000
LoadObject OBJECTS\ANATOMY\SKULL\JAW.LWO
ShowObject 4 7
ObjectMotion (unnamed)
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EndBehavior 1
ParentObject 2
ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\SKULL.LWO
ShowObject 4 7
ObjectMotion (unnamed)
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EndBehavior 1
ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK1.LWO
ShowObject 4 7
ObjectMotion (unnamed)
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LoadObject OBJECTS\ANATOMY\SKULL\NECK2.LWO
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ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK3.LWO
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ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK4.LWO
ShowObject 4 7
ObjectMotion (unnamed)
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ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK5.LWO
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LoadObject OBJECTS\ANATOMY\SKULL\NECK6.LWO
ShowObject 4 7
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ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK7.LWO
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EndBehavior 1
ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECK8.LWO
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ObjectMotion (unnamed)
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ShadowOptions 7
LoadObject OBJECTS\ANATOMY\SKULL\NECKMUSC.LWO
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ObjectMotion (unnamed)
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ShadowOptions 7
AmbientColor 255 255 255
AmbIntensity 0.250000
AddLight
LightName Light
ShowLight 0 7
LightMotion (unnamed)
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EndBehavior 1
LightColor 255 255 255
LgtIntensity 1.000000
LightType 0
ShadowCasting 1
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CameraMotion (unnamed)
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EndBehavior 1
ZoomFactor 2.400000
RenderMode 2
RayTraceEffects 0
Resolution 1
PixelAspectRatio 2
SegmentMemory 2200000
Antialiasing 1
AdaptiveSampling 1
AdaptiveThreshold 8
FilmSize 2
FieldRendering 0
MotionBlur 0
DepthOfField 0
SolidBackdrop 1
BackdropColor 0 0 0
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SkyColor 0 0 0
GroundColor 0 0 0
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FogType 0
DitherIntensity 1
AnimatedDither 0
DataOverlayLabel
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LayoutGrid 3
GridSize 200.000000
ShowMotionPath 1
ShowSafeAreas 0
ShowBGImage 0
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ShowRedraw 0